The Outer Worlds Walkthrough Overview
Do you want the best chance to survive the hostile environs of the Halcyon System? Our tips for The Outer Worlds Walkthrough will give you a leg up on all the beasts, marauders, and horrors crawling outside the colony walls. Chin up, explorer! Your safety and comfort are guaranteed!
Familiarize Yourself With The Menus
Like any RPG game, The Outer Worlds Walkthrough boasts menus and lots of them. Take some time after the game starts to peruse these screens, figuring out where all the information and systems are located. Like your skills window, it can seem over-dense with overwhelming and information. But don’t worry! Despite a few design choices, The Outer Worlds wants to make the experience as easy as possible.
Making the Most of Maps
Talking of maps, you might be surprised to find The Outer Worlds Walkthrough does not support a sprawling open world to explore. Alternatively, it plays out through a series of significant but bounded hubs. There’s also no mini-map, meaning you’ll be required to access yours from the menu anytime you need to track your position. Fortunately, that function is mappable to a key or controller button.
Exploring The Unreliable
After sorting affairs on the World-like planet of Terra 2, you will gain entrance to a spaceship known as The Unreliable. However, it will behave as a base of operations for the entire game, as well as a home for you and any companions you hire along the way. Therefore, it is very much worth known yourself with its interior from the jump. It has a workbench for improving your weapons, a navigation terminal for traverse the Halcyon System, a kitchen where your companions will often mingle, ather, and more.
You will discover a chance early to use your mouth to solve a problem rather than your weapon. Doing this in certain situations can be not only advisable but downright beneficial, leading to a greater reward or unexpected result. Always consider leaning on Persuade, Intimidate or Lie. Not only does it open new options and build out your character, but you also gain experiences each time without caring about the outcome. Also, note that certain dialog checks have skills needed and will be restricted if you don’t meet the preconditions. Consider that investing in the ones you like to utilize when leveling up.
Hacking, Picking Locks and Stealing
Like other games in the theme of Fallout and The Elder Scrolls, The Outer Worlds Walkthrough is messed up with barred doors, locked boxes, encrypted consoles, and inaccessible goodies. Fortunately, you can bypass the most well-intentioned security through a combination of skills and tools. If you come across either bypass shunts or Mag-Locks while adventuring, pick it up! You will require Mag-Locks to open locked doors while the shunts help you to hack into computers. The more your skills, the less of these you need, but challenges tend to increase as you progress through the story.
Building Your Best Self
The first choice you make in The Outer Worlds side quests dictates the powers and weaknesses of your player colonist. It gives a layout of six generalized attributes, like Strength, Perception, and Temperament, to finesse as you want. You “could” roll as an average person, but where’s the fun in this? Instead, choose one characteristic from each of the three categories of Personality, Body, and Mind and excel in it. You start with five “points” to assign, raising the value from average to good to high, and each investment unlocks specific bonuses.
But don’t shy from dropping below average. Not only does it rewards you with another point to invest anywhere else, but it could provide novel roleplaying chances. For example, a below-average intelligence point unlocks “dumb dialog options,” allowing you to flaunt your willful lack of understanding when negotiating quests.
This is an RP game, which means you will be leveling up regularly. Luckily, the process is much easier than creation. You will be awarded ten skill points at even-numbered levels and one perk (we will touch on these in just a moment); odd-numbered groups cite the ten scores. While you are free to spread your skill scores evenly among the seven root options, we recommend specializing. The only genuinely mandatory skill should be DialogDialog, as some of the best content in The Outer Worlds Walkthrough comes from DialogDialog with its rich cast of NPCs.
Below are few pointers if you’re having trouble deciding:
- There’s no need to excel at defense, melee weapons, guns, and. You will choose companions with strengths and weaknesses of their own and can slot them in to cover for what you lack.
- Leadership is an excellent skill for beefing your buddies. Invest here in The Outer Worlds Walkthrough if you’d instead focus on social and sneaking, letting them tackle the wet work of dispatching enemies for you.
- The Tech skill offers many benefits, including better healing and lower costs for upgrading your arms. It also unlocks skill-specialist dialog options, making this hard to pass up.
- You will need a Sneak skill of forty before you can even start picking pockets. So ensure your fledgling interstellar thief invests early.
WHICH ARE THE BEST PERKS TO CHOOSE FROM?
Perks are the best way to further specialize the character after creation. You will be given a perk point every other level and use them to purchase skills from a list from the menus. The choices more carry weight, span combat enhancements, faster run speed, and more. The choice depends on how you want to play, but here’s a list of some generally helpful suggestions:
Want to run single? Choose the Lone Wolf and singly perks as soon as they’re obtainable. This makes the critical lack of harm and skill bonuses you usually benefit from when running with a crew.
KNOW YOUR WEAPON
It’s a dangerous world out there, and almost everyone you meet, friendly or otherwise, will be packing some serious firepower. Knowing which gun to bring to the gunfight could mean the difference between victory and becoming yet another frontier casualty. Weapons come in five primary flavors, each attached with a skill: Handguns, Heavy Guns, Long Guns, 2-Handed melee, 1-Handed Melee. Stock your loadout with weapons that can advantage from the bonuses and effects awarded from your highest stats.
The Outer Worlds Walkthrough Optimizing Your Gear
Workbenches permit you several avenues for transforming a stolen weapon into something your own. The undependable has one on deck, but each map at least one somewhere that enables for mid-mission optimization.
Many weapons and armor contain modification slots to install upgrades purchased or found around the system. Perhaps you want to hurl a silencer on your sniper or a grip on your scythe. Adding some extra pockets to your armor increases support capacity, while the Thug Kit gives the boost to armor and slugging strength that an aspiring knuckle-buster needs. Watchful: replaced mods disappear, so look at your decisions beforehand.
Stealable weapons level up as you do, meaning your current weapons will eventually fall behind the curve. Carry your favorite side piece relevant a little longer by improving at a workbench. Each tinker costs an intense amount of bits, but a high science score offsets or restricts this amount. Also, you can tinker weapon and armor five levels above your character, giving them a killer benefit against nastier enemies.
Hitting or getting hit wears on the gear, slowly decreasing their potential—regular upkeep at a workbench staff off this dulling. Repair consumes weapons and which you can find buy or collect from armor parts or scrapped loot. You might discover gear with a bit of diamond mark on it: their condition will fall much slower pace and are perfect for those who tend to forget to clean the gun and polish their weapons every day.
You could also hawk that knapsack full of guns and knives to a local buyer, or you can take them to a workbench and break them down for parts. The collected things can be used to repair your current loadout. Plus, details are a bit hard to come by earlier in the game.
The cast of hireable companions in The Outer Worlds Walkthrough do some actual heavy lifting, both in the narrative and battlefield. One feature of theirs that is relatively easy to miss is the combat capabilities they provide. You can move with two at any given time, and each possesses a spectacular and cinematic move they can break out on a foe. By default, these are plotted to the d-pad on controllers. When you used it, the camera zooms in for a close look-up of the carnage as your friend barks a snarky finishing line. In a pinch, these moves will provide the cover you required to heal or reposition.
TACTICAL TIME DILATION, OR TTD
Being frozen in hypersleep for twenty years and then suddenly and violently did funny things to your grey matter. You can also now slow downtime by switch-on your TTD ability. When activated, you can precisely line up the hits or quickly assess the battlefield. It slowly consumed by default, and taking any action consumes a significant portion of the bar. If you find yourself love TTD, consider investing in the perk options that extend your time, recharge, and abilities while in use. You can even pinpoint weak spots and inflict status effects by targeting specific parts of the body.